Improbable:Simulating Worlds: Technical Challenges of Improbable SpatialOS
Rob Whitehead
- 13:00 16th February 2016 ( week 5, Hilary Term 2016 )Lecture Theatre A
SpatialOS allows for thousands of instances of existing software: game engines, agent models to be networked together to simulate worlds larger than any single instance could hold. This talk dives in to a number of technical challenges faced to make this idea a reality.